That isn’t to say that Irrational Games is pulling their punches by any means — Levine, in fact, has come out to say quite the opposite — but at the same time he wanted to be respectful of a wide variety of beliefs and faiths. And so he and his team reeled it in a little bit.

How specifically Levine reeled it in, as he tells Official PlayStation Magazine, is in the back-story of one character in particular — a character that Levine would not mention by name. Apparently, something about this character was “upsetting” to members of the team, and so that character’s story was altered.

Levine didn’t make the change to appease anyone, mind you; he just saw things from that perspective and conceived of a better way to convey an idea.

And for those that think that BioShock Infinite has been neutered needn’t look any further than the Beasts of Columbia trailer, which highlights the religious undertones of the game, to see that is by no means the case. In fact, one of the game’s major characters, now known as Father Comstock, has many religious ideologies at play.  After all, Comstock is referred to as “The Prophet” in the game.

It’s obviously one of the many subtle touches that occupies the fringe of Infinite’s story, but those are what make a game like BioShock great — all the various layers that might go wholly unnoticed by the less vigilant gamer.

Written by BioShock Infinite scribe Joe Fielder in conjunction with Ken Levine the book is said to focus on the struggle between Columbia’s two factions — the Vox Populi and the Founders — and reveal motivations for its key characters, like Daisy Fitzroy (featured in the gallery below).

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If the prequel novel and discussion of finely tuning player back-stories are any indication, we’d venture to guess that BioShock Infinite’s game world is as rich as they come. Many might turn a blind eye to all the detail, but for those that actively seek that sort of thing it appears it will be readily available.

BioShock Infinite releases March 26, 2013 for the PS3, PC, and Xbox 360.

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Source: Official PlayStation Magazine

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